Product Detail
DSpatial Reality VR turns Pro Tools into a full - fledged native 3D binaural workstation. It redefines reverberation, panning, and mixing, combining these concepts into one amazing product. Mixes created with this VR can be played back in any other DSpatial version with up to 48 loudspeakers/outputs, as well as in Ambisonics and highly realistic binaural. It offers real - time convolution reverberation with an IR modeler, proximity and distance effects, doppler, walls, doors, immersive tools, a monitoring section, and 10 - point multi - touch capability. Version 2.0 comes with new features like a simplified mode, a new exclusive immersive tool called Ambients, mutes and solos in bed inputs, centralized control of per - channel functions, and six new binaural modes. Additional features include a binaural impulse response modeler, two reverb models, support for up to 100 mono and 100 bed inputs, multiple audio modes, Ambisonic inputs and outputs, 360º view and editing, a large impulse responses library, and much more. It's upward and downward compatible with all DSpatial products and has an offline mode for faster rendering.
Using DSpatial Reality VR is quite straightforward. First, connect it to your Pro Tools system. Once it's set up, you can start creating your mixes. When you're creating a mix, you can take advantage of the various effects like proximity and distance effects, doppler, and the real - time convolution reverberation. The 10 - point multi - touch feature makes it easy to interact with the system. In version 2.0, make sure to check out the new simplified mode and the exclusive Ambients tool. For the best results, keep your software updated to the latest version. When not in use, store it in a cool and dry place. Avoid exposing it to extreme temperatures or moisture. Also, regularly check for any software glitches and report them to the support team. If you want to import a session, use the import session tools provided. And when setting up the speakers, use the speaker set designer for optimal audio output.