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Sound Particles 2 - Indie Perpetual License
  • Exclusive Indie Perpetual License for Sound Particles 2 - The Premier 3D Audio Software

Sound Particles 2 - Indie Perpetual License

$279.00  $89.00
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Product Detail

Sound Particles 2 is an ultimate 3D audio software that stands out from other professional audio tools. It applies computer - graphics concepts to audio, where each particle represents a 3D sound source and a virtual microphone captures the virtual sound. For example, creating a battlefield sound is easy. You can create thousands of particles, spread them across an area, pick war - related sounds from your library, and render the scene with a virtual microphone in various formats like 5.1 or Dolby Atmos 9.1. There are two license options: Indie for individuals and Pro for companies, both offering unlimited projects. The Pro license comes with priority support, Doppler & Air plugins, and SP Services. Version 2.1 has great new features such as a new audio engine for high - quality sound design, batch processing for mass - producing sound effects, track presets, user templates, and easy enable/disable functionality. Key features include support for millions of particles, particle groups and emitters, audio import, audio modifiers, granular effects, movement control, keyframe animation, multiple virtual microphone formats, Ambisonics support, immersive audio, custom speaker layouts, controlled randomness, Doppler and propagation effects, multiple 3D views, unit choice, easy creation of different takes, video integration, VR support, high - quality audio processing, CGI integration, real - time rendering, binaural monitoring, VR client app, and compatibility with both Mac and Windows. System requirements include MacOS 10.9 or higher, Windows 7 or higher, a dual - core CPU (4 - core recommended), 4GB RAM (8GB recommended), and 620MB disk space.

Using Sound Particles 2 is a breeze. First, decide which license suits you - Indie for individuals or Pro for companies. Once installed, you can start by importing audio files. If you have just one file, all particles will play it; multiple files mean each particle will randomly choose one. To create a sound scene, use particle groups or emitters. Particle groups create all particles at once, while emitters create them at a steady rate. You can add movement to particles using keyframe animation or movement modifiers. Keyframe animation is like setting start and end points and letting the software fill in the gaps. Movement modifiers add random motions. The virtual microphone is your sound camera. You can use different microphones for different perspectives and formats, like mono, stereo, or immersive audio. For version 2.1, take advantage of batch processing to produce multiple renders at once, and save time with track presets and user templates. When it comes to units, pick the ones you're most comfortable with. If you want a different take on a scene, just press the 'recreate new particles' button. For VR projects, import 360 videos and place sounds using keyframe animation. Make sure your system meets the requirements: MacOS 10.9 or higher, Windows 7 or higher, a dual - core CPU (4 - core recommended), 4GB RAM (8GB recommended), and 620MB disk space. Keep your software updated to enjoy the latest features and performance improvements. Also, if you're using the Pro license, make the most of the priority support and included plugins.
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